Essentials, Cost: 21sp
- Dagger
- Backpack
- Pole, 10’
- Ration, Dry Day
- Torches
Quartermaster, Cost: 47sp
- Quarterstaff
- Donkeys (2)
- Hawk
- Sheep (3)
Outlaw Catcher, Cost: 48sp
- Light Armour
- Short Sword
- Nets (2)
- Snares (5)
- Light Armour
- Shield
- Battle Axe
- Javelins (2)
Houndsman, Cost: 50sp
- Shield
- Sling
- Sling Bullets (20)
- Dogs (2)
Skirmisher, Cost: 60sp
- Light Armour
- Shield
- Javelins (2)
- Spear
- Backpack
- Torches (6)
- Rope, 50’ Hemp
Hunter, Cost: 60sp
- Longbow
- Arrows (15)
- Backpack
- Flint & Steel
- Snares (5)
Grave-Defiler, Cost: 92sp
- Hand-Axe
- Backpack
- Bottle
- Candle, Tallow (3)
- Crowbar
- Dice
- Flint & Steel
- Grappling Hook
- Hammer & Wooden Stakes
- Lantern, Bullseye
- Mirror, Small Metal
- Oil, Pint Flask
- Pole, 10’
- Rope, 50’ Hemp
- Shovel, Wooden
- Iron Spike (3)
- Medium Armour
- Shield
- Battle Axe
- Javelins (2)